uaPLUS Reference
ArraySegmentStream Class Members
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Opc.Ua.Bindings Namespace : ArraySegmentStream Class


Glossary Item Box

The following tables list the members exposed by ArraySegmentStream.

Public Constructors

 NameDescription
Public ConstructorArraySegmentStream ConstructorOverloaded.   
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Public Properties

 NameDescription
Public PropertyCanReadOverridden.   
Public PropertyCanSeekOverridden.   
Public PropertyCanTimeoutGets a value that determines whether the current stream can time out. (Inherited from System.IO.Stream)
Public PropertyCanWriteOverridden.   
Public PropertyLengthOverridden.   
Public PropertyPositionOverridden.   
Public PropertyReadTimeoutGets or sets a value, in miliseconds, that determines how long the stream will attempt to read before timing out. (Inherited from System.IO.Stream)
Public PropertyWriteTimeoutGets or sets a value, in miliseconds, that determines how long the stream will attempt to write before timing out. (Inherited from System.IO.Stream)
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Public Methods

 NameDescription
Public MethodBeginReadBegins an asynchronous read operation. (Consider using System.IO.Stream.ReadAsync(System.Byte[],System.Int32,System.Int32) instead; see the Remarks section.) (Inherited from System.IO.Stream)
Public MethodBeginWriteBegins an asynchronous write operation. (Consider using System.IO.Stream.WriteAsync(System.Byte[],System.Int32,System.Int32) instead; see the Remarks section.) (Inherited from System.IO.Stream)
Public MethodCloseCloses the current stream and releases any resources (such as sockets and file handles) associated with the current stream. Instead of calling this method, ensure that the stream is properly disposed. (Inherited from System.IO.Stream)
Public MethodCopyToOverloaded. Reads the bytes from the current stream and writes them to another stream. (Inherited from System.IO.Stream)
Public MethodCopyToAsyncOverloaded. Asynchronously reads the bytes from the current stream and writes them to another stream. (Inherited from System.IO.Stream)
Public MethodCreateObjRefCreates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from System.MarshalByRefObject)
Public MethodDisposeOverloaded. Releases all resources used by the System.IO.Stream. (Inherited from System.IO.Stream)
Public MethodEndReadWaits for the pending asynchronous read to complete. (Consider using System.IO.Stream.ReadAsync(System.Byte[],System.Int32,System.Int32) instead; see the Remarks section.) (Inherited from System.IO.Stream)
Public MethodEndWriteEnds an asynchronous write operation. (Consider using System.IO.Stream.WriteAsync(System.Byte[],System.Int32,System.Int32) instead; see the Remarks section.) (Inherited from System.IO.Stream)
Public MethodFlushOverridden.   
Public MethodFlushAsyncOverloaded. Asynchronously clears all buffers for this stream and causes any buffered data to be written to the underlying device. (Inherited from System.IO.Stream)
Public MethodGetBuffers  
Public MethodGetLifetimeServiceRetrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from System.MarshalByRefObject)
Public MethodInitializeLifetimeServiceObtains a lifetime service object to control the lifetime policy for this instance. (Inherited from System.MarshalByRefObject)
Public MethodReadOverridden.   
Public MethodReadAsyncOverloaded. Asynchronously reads a sequence of bytes from the current stream and advances the position within the stream by the number of bytes read. (Inherited from System.IO.Stream)
Public MethodReadByteReads a byte from the stream and advances the position within the stream by one byte, or returns -1 if at the end of the stream. (Inherited from System.IO.Stream)
Public MethodSeekOverridden.   
Public MethodSetLengthOverridden.   
Public MethodWriteOverridden.   
Public MethodWriteAsyncOverloaded. Asynchronously writes a sequence of bytes to the current stream and advances the current position within this stream by the number of bytes written. (Inherited from System.IO.Stream)
Public MethodWriteByteWrites a byte to the current position in the stream and advances the position within the stream by one byte. (Inherited from System.IO.Stream)
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Protected Methods

 NameDescription
Protected MethodCreateWaitHandleAllocates a System.Threading.WaitHandle object. (Inherited from System.IO.Stream)
Protected MethodMemberwiseCloneOverloaded. Creates a shallow copy of the current System.MarshalByRefObject object. (Inherited from System.MarshalByRefObject)
Protected MethodObjectInvariantProvides support for a System.Diagnostics.Contracts.Contract. (Inherited from System.IO.Stream)
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See Also

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